Space Engineers

Warswift Mk. V [Highwind Gunship] for Space Engineers

Released (updated ago). Ranked 1,538 of 94,621 with 2,427 (0 today) downloads

Published by Pathagarus - learn more (mod ID: 170703)



The Warswift Mk. V is a Swift-Class Gunship

The Warswift has an oxygen system, partial base functionality, a jump drive system, a battle-repair welder and projector system, and advanced decoy system, the ability to exit and re-enter planets, and the ability to safely land on planet surfaces when there is enough space.
Survival ready, no mods or scripts are required.

Controls have been updated and are now working on Xbox.

October Revision - Because of the introduction of the Warswift Corvette, the fleet has undergone a significant revision.

The PC Edition from Steam can be found here:
Warswift Mk. V [Highwind Gunship]

Fleet Manual and Pilot Manual here:
Highwind Warfleet Collection - Guide


The Warswift is one of the newest additions to the Highwind Warfleet, being developed from the chassis of the Warblade Interceptor. This Gunship is designed to be a cheaper and more mobile alternative to the Warcrow, replacing it as the standard corvette of the warfleet. This would lead to an entire revision of the fleets linup, making the entire economy of the fleet much more manageable.

The Corvettes and Frigates of the Warfleet are completely self-dependent and have much greater range than their cheaper hydrogen-based counterparts. They are designed to fight in wolf-packs against potentially stronger targets, with a Frigate's Captain taking command. They are also a good choice for defending low-priority stations and other objectives.

The Warswift is armed with 4 gatling turrets, 2 light turrets, and 4 rocket launchers. The standard tactics of Highwind warships is a topside barrage with all turrets by keeping the top of the ship facing the target. The Warswift is specialized in protecting the larger ships in the fleet from fighters, drones, and other small ships. Hydrogen fuel and thrust is recommended for the Warswift to operate in planetary environments, however it can operate on any atmospheric planet without hydrogen if needed. Being a hybrid vessel, the Warswift requires hydrogen fuel to operate on the lunar surface.

The Highwind Warfleet has several Utility ships to choose from.
Highwind Warfleet Utility Collection


This blueprint has a cargo loadout for Realistic Inventory settings.
PvP Rating -- Casual
Crew Capacity -- 1-3
Block Count -- 971
Base Weight -- 850,000 kg
Recommended Weight Capacity -- 1,000,000 kg (250,000 kg)
Pcu -- 12523

Control Stations
Command Seats (Battle Bridges) -- 2
Remote Controls -- 1
Antennas/Beacons -- 1/1

Rocket Launchers -- 4
Gatling Turrets -- 4
Interior Turrets (Light - External) -- 2
Decoys -- 14

Cargo Space/Fuel Capacity
Cargo Containers: Small -- 6
Oxygen Tanks -- 1
Hydrogen Tanks: Large/Small -- 2/10

Assemblers (Speed) -- 1(0)
Basic Refineries -- 1
O2/H2 Generators -- 2
Ore Detectors -- 1
Welders -- 6
Projectors -- 1
Connectors -- 2

Speed and Turning -- Very High
Hydrogen Thrust: Large/Small -- 2/40
Atmospheric Thrust: Small -- 42
Ion Thrust: Small -- 2
Environment Rating -- All Environments
Gyroscopes -- 8
Landing Gears -- 1
Parachutes -- 2

Jump System
Range -- 2000 km
Jump Drives -- 1

Power Structure
Reactors: Small -- 6
Batteries: Standard -- 2

Survival Kits -- 1
Cryo Pods -- 1
Gravity Generators: Standard -- 1
Entrances: Airlock -- 1


Warcrow Mk. V [Highwind Corvette]
Wareagle Mk. V [Highwind Cruiser]
Warfalcon Mk. VII [Highwind Battlecruiser]
Warhawk Mk. VII [Highwind Frigate]
Warmaul Mk. II [Highwind Destroyer]
Warshield Mk. V [Highwind Dreadnought]










Join the community or sign in with your gaming account to join the conversation:

FlareEK @flareek

Is it possible to upload the base that the Warswift is landed on? Your work is under-appreciated, and you make truly amazing ships.

Pathagarus @pathagarus

The base is empty and only meant for the gallery art, so I don't really have plans to upload it at the moment.