Space Engineers

Warsaber Mk. II [Highwind Attacker] for Space Engineers

Released (updated ago). Ranked 727 of 94,617 with 10,365 (7 today) downloads

Published by Pathagarus - learn more (mod ID: 109756)

Description

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The Warsaber Mk. II is a Saber-Class Attacker

The Warsaber has an oxygen system, ultra-heavy armament, multiple gatling and missile turrets, a survival kit, a decoy system, and the ability to exit and re-enter planets as well as land safetly.
Survival ready, no mods or scripts are required.

Controls have been updated and are now working on Xbox.

The PC Edition from Steam can be found here:
Warsaber Mk. II [Highwind Attacker]

Steamcommunity.com

Fleet and Pilot Manual here:
Highwind Warfleet Collection - Guide
Spaceengineers.mod.io

Description

The Warsaber is the standard attacker of the Highwind Warfleet. It has an armament of 12 gattling guns, 4 reloadable rocket launchers, 12 gatling and 4 missile turrets, a heavy decoy system, and a survival kit. The Warsaber is heavily reliant on hydrogen fuel for maneuverability, and only has a moderate amount available. Hydrogen fuel and thrusters are recommended for the Warsaber to operate at full capacity, and can only maneuver slowly in space without hydrogen thrust. The Warsaber can operate in any planet environment without hydrogen if needed.

Attackers are smaller ships that carry the armament and firepower of larger ships. They excel at raiding and interception missions, and can often decimate enemy fighters with ease. Highwind Attackers provide the best value for their cheap small-ship cost.

The Warsaber attacker is a brand new project which was recently introduced into the Highwind Warfleet. It's designed to take on large grid ships as well as escort valuable targets from small fighters and light raiders. The Warsaber is capable of successfully executing missions meant for large grid designs, and is a viable alternative from the more expensive corvette options of the fleet. Though powerful, the small grid attacker lacks the more advanced self-welding tech of large-grid warships, so it is recommended that the Warsaber be limited to facing targets of only equal or lower technology.

Specs/Loadout

This blueprint has a cargo loadout for Realistic Inventory settings.
PvP Rating -- Fighter
Crew Capacity -- 1-2
Block Count -- 4693
Base Weight -- 325,000 kg
Pcu -- 21295

Control Stations
Command Seats -- 2
Remote Controls -- 1
Antennas/Beacons/Laser -- 3/1/2

Armament
Rocket Launchers: Reloadable -- 4
Gatling Guns -- 12
Gatling/Missile Turrets -- 12/4
Decoys -- 24

Cargo Space/Fuel Capacity
Cargo Containers: Large/Medium -- 2/1
Oxygen Tanks -- 2
Hydrogen Tanks: Large -- 10

Production/Repair
O2/H2 Generators -- 3
Ore Detectors -- 1
Projectors -- 1
Connectors -- 3

Mobility
Speed and Turning -- High
Hydrogen Thrust: Large/Small -- 26/38
Atmospheric Thrust: Large/Small -- 12/12
Ion Thrust: Large/Small -- 8/72
Environment Rating -- All Environments
Gyroscopes -- 44
Landing Gears -- 2
Parachutes -- 3

Power Structure
Reactors: Large -- 2
Batteries: Standard -- 6
Engines -- 2

Amenities
Survival Kits -- 1

Dependencies

NameAddedUpdated
Warclaw Mk. II [Highwind Fighter]
Warfalcon Mk. VII [Highwind Battlecruiser]
Wartalon Mk. VI [Highwind Strike Fighter]

Releases

FilenameSizeVersionAddedOptions
xboxwarsaber_mk._ii_highwind_attacker.1.zip643.1kb3.0.2

xboxwarsaber_mk._ii_highwind_attacker.zip642.14kb3.0.0

xboxwarsaber_mk._ii_highwind_gunship.zip555.3kb2.0.0

2027873846_warsaber_mk_ii_highwind_gunship.1.zip5.34mb1.0.7

2027873846_warsaber_mk_ii_highwind_gunship.zip5.15mb1.0.5

warsaber_mk._ii_highwind_gunship.zip634.17kb1.0.0

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