The Warhorse Mk. IV is a Horse-Class Mining Craft
The Warhorse has an oxygen system, two defensive gatling turrets, the ability to exit and enter any planet, and a drill system.
Survival ready, no mods or scripts are required.
Controls have been updated and are now working on Xbox.
The PC Edition from Steam can be found here:
Warhorse Mk. IV [Highwind Miner]
Fleet Manual and Pilot Manual here:
Highwind Warfleet Collection - Guide
The Warhorse is the standard light miner used to farm the resources required for constructing the warships of Highwind. It can leave orbit with up to 450k in ores with x10 settings, and is capable of operating in both space and any planetary enviroment.
The Mk. IV variant of the Warhorse modernizes the craft with slight improvements, updating the control cockpit with a newer model as well as adding a battery system, making the craft capable of functioning without a uranium source.
This ship pairs well with a Warscribe Support Craft.
Warscribe Mk. VI [Highwind Support Craft] (Steam)
This blueprint has a cargo loadout for Realistic Inventory settings.
PvP Rating -- Utility
Crew Capacity -- 1
Block Count -- 491
Base Weight -- 56,000 kg
Recommended Weight Capacity -- 100,000 kg (50,000 kg)
Pcu -- 6399
Command Seats -- 1
Remote Controls -- 1
Antennas/Beacons -- 1/1
Gatling Turrets -- 2
Cargo Space/Fuel Capacity
Cargo Containers: Large -- 1
Hydrogen Tanks: Large -- 2
O2/H2 Generators -- 1
Ore Detectors -- 2
Drills -- 7
Projectors -- 1
Connectors/Ejectors -- 1/6
Speed and Turning -- High
Hydrogen Thrust: Small -- 52
Environment Rating -- All Environments
Gyroscopes -- 8
Landing Gears -- 2
Parachutes -- 2
Reactors: Small -- 2
Batteries: Small -- 2