Space Engineers

Warcrow Mk. V [Highwind Corvette] for Space Engineers

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Published by Pathagarus - learn more (mod ID: 110426)



The Warcrow Mk. V is a Crow-Class Corvette

The Warcrow has an oxygen system, partial base functionality, a jump drive, a battle-repair welder and projector system, an updated decoy system, the ability to exit and re-enter planets with it's hydrogen thrusters, and the ability to safely land on planet surfaces when there is enough space.
Survival ready, no mods or scripts are required.

Controls have been updated and are now working on Xbox.

October Revision
- Because of the introduction of the Warswift Corvette, the fleet has undergone a significant revision.

The PC Edition from Steam can be found here:
Warcrow Mk. V [Highwind Corvette]

Fleet Manual and Pilot Manual here:
Highwind Warfleet Collection - Guide


The Warcrow is one of the smaller ships of the Highwind Warfleet, serving primarily as an escort to larger ships, as well as being used for patrols. The Warcrow has most of the capabilities of the larger ships in the Highwind Warfleet, but lacks the same level of armament. The Mark III variant is a complete redesign, making the Warcrow the smallest large ship in the fleet that has full functionality. The Mark IV variant adds new battle technology, greatly improving the Warcrow's performance in combat.

The Corvettes and Frigates of the Warfleet are completely self-dependent and have much greater range than their cheaper hydrogen-based counterparts. They are designed to fight in wolf-packs against potentially stronger targets, with a Frigate's Captain taking command. They are also a good choice for defending low-priority stations and other objectives.

The Warcrow is armed with 4 gatling turrets, 2 missile turrets, and 2 rocket launchers. The standard tactics of Highwind warships is a topside barrage with all missile turrets by keeping the top of the ship facing the target. The Warcrow is specialized in protecting the larger ships in the fleet from fighters, drones, and other small ships.

The Mk. V variant of the Warcrow is a complete modernization of the interior, adding a much more livable environment to the ship. It's also a dramatic redesign of the welder systems, greatly improving the ship's battle performance in survival conditions. The ship also receives a modernized decoy system which improves it's battle endurance even further. Hydrogen fuel and thrust is recommended for the Warcrow to operate in planetary environments, however it can operate on any planet without hydrogen if needed.


This blueprint has a cargo loadout for Realistic Inventory settings.
PvP Rating -- Casual
Crew Capacity -- 1-2
Block Count -- 1444
Base Weight -- 1,500,000 kg
Recommended Weight Capacity -- 2,000,000 kg (500,000 kg)
Pcu -- 19263

Control Stations
Command Seats (Cockpits) -- 3(1)
Remote Controls -- 1
Antennas/Beacons/Laser -- 1/1/2

Rocket Launchers -- 4
Gatling/Missile Turrets -- 4/2
Interior Turrets -- 1
Decoys -- 20

Cargo Space/Fuel Capacity
Cargo Containers: Large/Medium/Small -- 1/5
Oxygen Tanks -- 1
Hydrogen Tanks: Large -- 3

Assemblers (Speed) -- 1(0)
Refineries (Speed)(Yield) -- 1(0)(0)
O2/H2 Generators -- 1
Ore Detectors -- 1
Welders -- 29
Projectors -- 2
Connectors -- 3

Speed and Turning -- High
Hydrogen Thrust: Large/Small -- 2/21
Atmospheric Thrust: Large/Small -- 2/40
Ion Thrust: Large/Small -- 2/56
Environment Rating -- All Environments
Gyroscopes -- 14
Landing Gears -- 2
Parachutes -- 2

Jump System
Range -- 3250 km
Jump Drives -- 2

Power Structure
Reactors: Small -- 14
Batteries: Standard -- 8

Medical Rooms -- 1
Cryo Pods -- 2
Gravity Generators: Standard -- 1
Entrances: Airlock -- 3


Warclaw Mk. II [Highwind Fighter]
Warfalcon Mk. VII [Highwind Battlecruiser]
Warhawk Mk. VII [Highwind Frigate]
Warswift Mk. V [Highwind Gunship]
Wartalon Mk. VI [Highwind Strike Fighter]









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